3D Face Processing: Modeling, Analysis and Synthesis
This book is concerned with the computational processing of 3D faces, with applications in human computer interaction. It is a discriplinary research area overlapping with computer vision, computer graphics, machine learning and HCI. Within the last 10 years, fast increase in performance of memory, display and processor
speed has allowed the expansion of Computer Graphics. It has now overcome Image
Processing in its achievement. In the 3D face field, the CG-generated faces are almost
indiscernible from real faces. Still it requires manual drawing for each image and artistic
skills. It may take hours to reproduce a particular face and much more to render
expressions....